GeoGo

Peter Merel (pete@extro.ucc.su.OZ.AU)
Fri, 20 Oct 1995 17:16:15 +1000 (EST)

I finally got around to loading GeoGo v1.1 onto my zoomer - all I can say
is *WOW*! Go is an incredibly difficult game to program, and just making
a game that doesn't do something stupid every turn is an acheivement.
The best automated games in the world are still no match for a skilled
10-year old child, and no one expects that this will change any time soon.
GeoGo is the best automated Go player I've played, and the fact that it
works on hardware as primitive as a zoomer, and that it fits in under 24k,
absolutely astounds me.

Does anyone know how to contact the author, D. Schoenberger? The one real
improvement I'd *love* in GeoGo would be a two-human mode, so that I could play
Go with a friend without having to lug around a big board and stones; other
things I'd like would be a border around the white stones, an English
translation of the help text, a click sound when stones are placed,
different sized boards and maybe a timer. With regard to the AI player,
any way to tweak it so that it might take longer but play better would be
wonderful.

If anyone on this list is looking for something that might do more for your
brain than Solitaire or Tetris, try GeoGo - it's grand!

Pete.